Pay-Per-Project or Save More with a Subscription
The whole catalogue, billed once a year. Every track you download stays yours.
YouTube, podcasts and socials. Monetized, and not client work.
Up to 1 linked channel, under 1M subscribers.
Everything in Personal, client and brand work, corporate video, websites, podcasts and paid digital ads
Paid digital ads under 9 000 € media spend per campaign.
Everything in Digital, shared across an organisation, with team seats and shared projects
Up to 3 team seats. Paid digital ads under 9 000 € media spend per campaign.
Applied to Digital and Business. Verified at checkout.
| Feature | Personal | Digital | Business | Enterprise |
|---|---|---|---|---|
| Exclusive original catalogue | ||||
| AI / semantic search | ||||
| Search by reference filesNEW | ||||
| Projects | ||||
| Podcasts | ||||
| Instrumental and Vocal version for all songs | ||||
| YouTube Content ID clearance | 1 channel | Up to 3 channels | Up to 5 channels | Custom |
| Personal / own-content use | ||||
| Commercial / client work | - | |||
| Corporate & internal comms | - | |||
| In-game use (PC, mobile, browser, console) | ||||
| In-game use (publisher, work-for-hire, AAA) | ||||
| Broadcast: TV, radio, OTT, cinema | One-time | One-time | One-time | |
| Team seats & roles | 1 seat | 1 seat | 3 seats | Custom |
| Dedicated account manager | - | - | - | |
In-game use is licensed per game title under Game Soundtrack, not as part of a self-serve plan - an Enterprise quote can include it. Broadcast is available on any plan as a one-time All-Media licence, bought per track.
Sign up free to test any track in your project before you buy
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